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关键词:       A9.1 版本更新+翻译_七日杀吧_百度贴吧
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A9.1 版本更新+翻译收藏
привет Survivalists,Alpha 9.1 is out with many new additions and user requested improvements and fixes including: 35 new location types in random gen, a new claw hammer that can upgrade buildings faster, full category recipe searching, grass not blocking melee or looting fixes, re-spawning underground fixes, compass stays on screen, tooltips shrank and moved, friends list fixes and much, much more!Official Alpha 9.1 Release NotesAddedAdded “Search…” default text to recipe search fieldAdded pickup items in the game now show item nameAdded about 35 new locations to the random gen spawn list including army camps, all old businesses, ghost town and factory locationsAdded claw hammer and recipe. It upgrades faster than a stone axe or wrenchAdded home maintenance volume II which unlocks the hammer to rare book lootAdded military munitions crate to the police station prefab and made military munitions loot crates harder to get to at the army campsChangedChanged spawning so zombies and animals re-spawn faster in biomesChanged compass so it never hides and adjusted Tooltip messages and backpack so they never overlap and shrank tooltip text sizeChanged recipe search to now search across all categoriesChanged made the player map icons about 1.5 to 2 times biggerChanged increased max zoom out on mapChanged added new sleeping bag house icon that’s easier to see on the map and compassChanged increased chance to find rural hubs from 70% to 85% in random genChanged increased possible max rural lots to 4 locations in random genChanged slightly increased chance to find Wilderness POIs in random genChanged inhaling sound is now only played after you are under water for a minimum number of seconds or take drowning damageChanged background color for offline friends to a darker gray to be visible on friends listChanged stack limit on sticks from 64 to 250Changed stack limit on trophies from 10 to 64Changed doorknob stack limit from 10 to 64Changed stack limit on shotgun shells to 128Changed stack limit on feathers to 250Changed stack limit on buckshot to 250Changed increased stack limit on all jarred items to 15Changed scrap lead to be in the junk category, reducing its chance to spawn in trashChanged redwood planks no longer downgrade to a frame that was never built in the first placeChanged and removed some underwater messages that were redundant or self-evidentChanged all recipe colors for known, unknown, craft-able and un-craftable and the recipe header colorChanged removed fuel “Burn Time” text and moved the header and timer for campfireChanged removed show friends icons game option it’s now hard-coded trueChanged chainsaw is now able to attack also frame blocksChanged reduced probability of getting the Iron helmet schematic was too commonChanged Improved dogs play pain animation functionsChanged Increased the weight of pistol parts to be divisible by scrap ironChanged improved mip mapping setting for decals atlas so that street lines render at greater distancesFixedFixed grass blocking collision when hunting or fighting zombies also improves looting of zombies in the grassFixed Spawning/re-spawning on top of buildings/above ground.Fixed all known friends list and invite problemsFixed displaying friends or other players sleeping bags on the compassFixed not being able to see all screen resolutions, now uses scrolling drop downFixed game options list getting cut off sometimesFixed drowning buff was sometimes not removed when leaving the waterFixed all bedrolls showing on compassFixed bedrock not spawning under some places in mapFixed land mines and trunk tips not giving damage when on top of themFixed server browser search to no longer be case sensitiveFixed server browser sort header clickingFixed favorites server list column headersFixed explosion resistance on player armorFixed random gen wilderness POI placementFixed random gen wilderness POI terrain trimmingFixed random gen floating wilderness prefabsFixed random gen wilderness prefabs not being set at the correct y OffsetFixed random gen rural lot spacing so one prefab will not cut off anotherFixed cloth gloves values to be consistent with cloth itemsFixed wasteland car04 now drops scrap ironFixed textures on wooden upgradable inside corner wedges and ramps to be correctFixed player placed dirt self-breaking. Seems to be when dirt is placed on top of more dirtFixed sawmill rotation to 0 for facing the road and set proper y offsetFixed terrain in random gen around wilderness POIs being cut down to dirt and clayFixed backpacks on slopes, stairs and sometimes terrain are swallowed up, elevated to the next open Y coordinate, or simply just not appearingFixed decayed brick recipe uses fertile dirt instead of dirtFixed debuff items showing wrong descriptionFixed Inventory Menu render orderFixed planted maple seeds now grow maple trees instead of pinesFixed supply crates have a chance drop keystones in MP gamesFixed english.txt for Pickup itemsFixed bug in code that snaps terrain to cubed blocksFixed bug where crafting search box would stay active after closing inventoryFixed possible ArrayOutOfBoundsException in the context of random terrain generationFixed augers so they can impact surfaces you can shoot through like framesFixed improved Stag in water. Pig is too low, rabbit still seems to run atop the surface. Needs more work still. Bounding box issues most likely.Fixed grid spacing collision for drag and drop on belt, backpack and crafting grid so accidental item drops are not possibleFixed bug where dog death animation didn’t play right awayFixed cook button being off centerFixed server browser not filtering by server versionFixed problem that cars could not be opened again after lootingServerConfig.xmlThere are no changes to the serverconfig.xmlKnown Issues32 bit Operating Systems can run out of memory sometimes. We’re still optimizing this.Playing Old VersionsWe’re also making the last stable Alpha 9 build and older builds available to re download so here’s how you do it.1. Open your steam client.2. Click on Games/View Games Library3. Right click ‘7 Days to Die’ and select properties4. From the new popup dialogue box select the ‘BETAS’ Tab5. Under ‘Select the beta you would like to opt into’ – select ‘Alpha 9 Stable’6. The game will then update and download Alpha 97. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest versionприветSurvivalists, 阿尔法9.1是出了许多新的增加和用户要求改进和修正,包括:随机创35新位置的类型,新的羊角锤,可以更快升级建筑,全品类食谱搜索,草不堵近战或抢修复,重新产卵地下修复,指南针停留在屏幕上,工具提示萎缩和感动,好友列表修复和很多很多! 官方阿尔法9.1发行说明 加入 增加了“搜索...”默认文本食谱搜索领域 加入皮卡物品在游戏中现在显示的项目名称 增加了大约35个新的地点,以随机根重生列表,包括军营,所有的老企业,鬼城和工厂地点 加入羊角锤和配方。它比升级石斧或扳手更快 加入上门维修第二卷的解锁锤秘籍战利品 补充军需品的箱子派出所预制和制造的军用弹药战利品箱子很难去在军营 改变 改变产卵所以僵尸和动物重新产卵的生物群落更快 改变的指南针所以它永远不会隐藏和调整工具提示信息和背包,使他们永远不会重叠和收缩工具提示文字大小 更改后的配方搜索目前在所有类别中搜索 改变作出玩家的地图图标约1.5至2倍大 变更后增加的最大缩小地图 变更后增加了新的睡袋房子图标更容易在地图和指南针上看到 改变的机会增加找到农村毂从70%至85%的无规根 改变可能增加最大的农村说不完的4个地点随机根 改变略有增加机会找到荒野的POI随机根 改变吸气的声音,现在只打了你是在水之后的几秒钟的最小数量或采取溺水伤害 改变的背景颜色以供离线好友深灰色是在好友列表中看到 从64到250支改为堆栈限制 奖杯上的改变堆栈限制在10〜64 变更后门把手堆栈限制在10〜64 在猎枪弹128改变堆栈限制 对羽毛250改变堆栈限制 在大型铅弹250改变的堆栈限制 所有震动项目15改变的增加堆栈限制 改变的废铅是在垃圾分类,减少其机会在垃圾桶产卵 改变的红木木板不再降级到这是从来没有建在首位的框架 改变,去掉了一些水下的消息是多余的或不言而喻 改变了配方的颜色已知的,未知的,工艺,能够和未craftable和配方标题颜色 改变去除燃料“燃烧时间”文本和移动头部和定时器的篝火 更改删除节目的朋友图标的游戏选项,它现在硬编码的真实 改变的电锯现在能够还攻击帧块 得到的铁头盔原理图改变的机率减少是太常见 改变了改进的狗打止痛动画功能 手枪份变为增加的重量是约废铁 改变了改进MIP映射设置贴花图谱,使街道线呈现在更远的距离 固定 固定草打猎或战斗僵尸阻挡时,碰撞也提高了僵尸抢在草丛中 固定产卵/再产卵在建筑物顶部/地上。 修正了所有已知的好友名单,并邀请问题 固定显示朋友或其他玩家睡袋上的指南针 修正不能够看到所有的屏幕分辨率,现在采用滚动下拉 修正了游戏中的选项列表得到切断,有时 离开水的时候固定溺水的buff有时不会被删除 固定显示在指南针全部铺盖卷 下图中的一些地方固定基岩不产卵 修正了地雷和躯干的提示不给损害时,在它们之上 固定服务器浏览器搜索不再是区分大小写 固定服务器的浏览器排序标题点击 固定的最爱服务器列表的列标题 在玩家的护甲固定防爆性 固定的随机根荒野的POI位置 固定的随机根旷野的POI地形修整 固定的随机根浮原野组合屋 固定的随机根荒野组合屋没有被设定在正确的Y偏移 固定的随机根农村大量的间距这么一预制不会切断另一 固定布手套值是用布项目一致 固定荒地car04现在下降废铁 木可升级的内眼角挖起杆和坡道固定的纹理是正确的 修正了玩家放置污垢自破。似乎是,当污垢被放置在更多的污垢顶部 固定锯木厂旋转为0,面临的道路,并设置适当的y偏移 随机根固定地形荒野周围的POI被砍伐灰尘和泥土 在斜坡上,楼梯,有时地形固定背包被吞噬,提升到下一个开放Y坐标,或者干脆只是没有出现 固定衰减砖配方采用了肥沃的泥土灰尘,而不是 显示错误的描述固定的debuff项目 固定库存菜单呈现顺序 固定种植枫树种子,现在松树生长的枫树,而不是 固定的补给箱有MP比赛的机会下降基石 固定english.txt皮卡项目 该卡的地形立方块代码修正错误 修正了各具特色的搜索框将关闭清查之后,保持活跃 随机地形生成的背景下固定可能ArrayOutOfBoundsException 固定螺丝钻,使他们能够影响面可以拍摄通过像帧 固定在水改善雄鹿。猪太低,兔子似乎仍然上盖的表面上运行。还需要更多的工作。最有可能的边框问题。 定格间距拖碰撞和跌落对皮带,背包,各具特色网格,以便意外掉出的宝物是不可能的 修正了狗的死亡动画并没有马上发挥 固定煮饭键是偏离中心 固定服务器浏览器还没有通过过滤服务器版本 这车不能再抢开后修复的问题 ServerConfig.xml 有没有改变serverconfig.xml 已知问题 32位操作系统有时会出现内存不足的。我们还在优化这一点。 玩旧版本 我们也做了最后一个稳定的Alpha9版本及以上建造可重新下载所以这里是你如何做到这一点。 1,打开你的Steam客户端。 2,点击游戏/查看游戏库 3,右键单击“7天死”,然后选择属性 4,从弹出的新对话框中选择“测试版”标签 5,在“你会选择公测喜欢选择加入* - 选择*阿尔法9稳定”6,游戏就会更新和下载阿尔法9 7,切换回最新的版本是因为重复步骤1-4,并在第5步中选择的选项“无 - 选择退出所有的测试版程序”一样简单,你会恢复到最新版本
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→ 七日杀Alpha6.3版本更新说明
七日杀Alpha6.3版本更新说明
18:05:41 来源: 作者:歪歪 (0)
七日杀作为一款非常经典的末日生存类游戏巨作,游戏丰富的内容和高自由度的方式让玩家们异常关注。近期七日杀有了新的更新,下面是七日杀Alpha6.3版本更新说明,希望玩家们能够了解到。七日杀Alpha6.3版本更新说明我们刚刚发布了Alpha 6.3的更新补丁,里面有很好的修复BUG和游戏中一些东西的改变。下面是更新说明。――――――――――――――――――――――――――――――――改变1.将搜查时遇到物资的几率变低。2.车内的道具会变多。3.邮箱里会有更多纸。(说实话纸已经够多了。。)4.在野外遇到背包的几率变低。5.更改服务器名称的长度,可以允许更长的名称或网址。(指服务器名字。)6.更改IP地址的长度,可以允许比较特殊的服务器IP。7.农作物成熟速度变慢,不再接受火炬之光所带来的光合作用。(不允许地下种植。)游戏名称:七日杀中文版
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